Showing posts with label XNA. Show all posts
Showing posts with label XNA. Show all posts

Tuesday, June 23, 2009

Stay Tuned...

I'm working on a new project. Got a guy from France doing my art, a guy from the UK doing my music. I have to say I'm pretty excited about it. It's called Abaddon. It's a top-down, true physics shooter, with RPG and Desktop Defense elements. It's almost ready to be shown to the public, and will hopefully be released by the end of this year. Check out my Youtube channel to see the prototype's beginnings, but keep in mind that this is just a prototype with place-holder graphics, and no sound.

In the meantime I would like to ask any Xbox 360 owners to check out the "Community Games" (soon to be called "Indie Games") section in their XBox live Marketplace. If you're tired of the same old FPS, RPG, etc that tries to meet the status quo, a lot of these games will be quite refreshing! =)

One last thing: If anyone has any technical questions about how I programmed certain elements in the game, like the graphics or the AI, I will be happy to answer in full detail!


Tuesday, March 11, 2008

Welcome to My New Blog!

Good morning everyone! I've decided to create a little web space to talk about the video games I've been working on as a hobby. A few years ago, I took a games programming class at Texas Tech and created a few games using SDL and OpenGL. Ever since, I've been addicted to video game development. I started taking graduate classes at UNM last semester to possibly get my masters in Computer Science. My first class was Computer Graphics. Our final project was to create a game using XNA. It was suggested that we work in groups of three but since I already dabbled with the XNA framework before, I decided to go it alone. At the end of the semester, we had a video game competition where judges (developers from various video game companies) came down to judge our games. To my surprise, Missile Defender got first place!

At this point, some of you may wondering how good a game has to be to win first prize in a college graphics course. Well in my opinion, not that good =), but it doesn't matter because you'll be able to judge for yourselves. I will upload the game by the end of this week, and provide a small web page describing what it's about, how to play it, etc.